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1.1.0a Patch Notes - 1/19/2012Operations Karagga’s Palace Fixed an issue that caused assigned loot bags in Karagga’s Palace to distribute items with class inappropriate stats.PvP Ilum Players can no longer enter the opposing faction’s safe base area, thus preventing players from continually "camping" the other faction's base. Turrets inside faction bases were not intended to be destroyed and are now immune to damage. The population cap for instances of Ilum has been reduced to improve performance. Implemented optimizations to improve performance on Ilum.Miscellaneous Bug Fixes Loading screens no longer appear when other players spawn nearby.
1.1.0b Patch Notes - 1/24/2012General Implemented optimizations to improve performance on Republic and Imperial Fleets.Classes and Combat Significantly improved the delay when activating player abilities, particularly when in lower framerate situations. This allows for improved ability responsiveness in hectic combat situations.Operations General Operations will no longer allow more than 16 Operations Group members to enter concurrently. Karagga's Palace Operations Groups will no longer be forced to reset the Operation if the group wipes when attempting to defeat G4-B3 Heavy Fabricator. Fixed an exploit that would allow players to repeatedly loot the chest after defeating Jarg and Sorno.Miscellaneous Bug Fixes Fixed an issue that could cause graphical inconsistencies, which most often manifested as random screen "flickering."