Title: Patch notes 1.0.6 Post by: Perun on May 01, 2014, 01:06:09 PM Wyszedl kolejny patch
Patch Notes - v1.0.6 (http://forums.elderscrollsonline.com/discussion/89332/patch-notes-v1-0-6#latest) Title: Re: Patch notes 1.0.6 Post by: Edhenor on May 01, 2014, 02:09:09 PM I ciekawa informacja na temat temat najbliższych planów ZOS + 5 dni free
http://elderscrollsonline.com/en/news/post/2014/05/01/the-road-ahead---may-1st Title: Re: Patch notes 1.0.6 Post by: Perun on May 01, 2014, 02:20:00 PM Swietnie, zabieram sie za czytanie
Title: Re: Patch notes 1.0.6 Post by: Perun on May 01, 2014, 02:40:30 PM Najciekawsze rzeczy nad ktorymi pracuja:
Plus oczywiscie caly PvE content Title: Re: Patch notes 1.0.6 Post by: Maet on May 02, 2014, 08:14:26 AM Mnie najbardziej zastanawia spellcrafting...
Title: Re: Patch notes 1.0.6 Post by: Edhenor on May 02, 2014, 08:29:49 AM Quote Mnie najbardziej zastanawia spellcrafting...Q: So, Spellcrafting. I'm incredibly excited about this! What can you tell us about your plans? A: I know! I can't tell you how excited I am to have it in game as well. I don't want to give ALL the spoilers just yet...but I'll maybe I'll drop one or two. First one for you, since your thread was the first one I saw: In crafting spells, you'll be rediscovering the traditional Elder Scrolls schools of magic (alteration, destruction, etc). Te i inne informacje podali wczoraj na reddit http://www.reddit.com/r/elderscrollsonline/comments/24h8dv/welcome_to_the_zos_aua/ Tu na temat krwiopijców *Fixed the bug where multiple Bat Swarms can be stacked on the same Vampire. *Reduced the movement speed bonus durring mist form to 30% (which makes it equivalent to the "Boundless storm" morph of Lightning form) *Reduced the Vampire ability cost reduction to 7% per stage Title: Re: Patch notes 1.0.6 Post by: Perun on May 02, 2014, 09:39:06 AM Czyli content patche beda tak raz na poltora miesiaca
[–]ZOS_MattF 20 points 12 hours ago Right now, we're concentrating on weekly patches to fix issues and get the service stable - and of course we are also getting Update 1 (with Craglorn) ready to go live soon. After the dust settles, we're planning on an update every 4-6 weeks. They all won't be as big as the first one (with a complete zone and tons of other stuff), but they'll all have a mix of new content and fixes/balance tweaks. Title: Re: Patch notes 1.0.6 Post by: Perun on May 02, 2014, 09:49:08 AM Rowniez dobra informacja apropos Craglorn:
You can go in there at VR1... it will just be hard as the monsters at VR11 & 12. :) Title: Re: Patch notes 1.0.6 Post by: Perun on May 02, 2014, 09:52:16 AM I wyjasnienie tego co Zenimax ma na mysli mowiac Guild Kiosk
There will be kiosks in all major cities - with a "seller" vendor NPC. Guilds will be able to bid on each kiosk, if they submit the highest bid, that guild's store will be accessible to everyone who interacts with the NPC. Guild control of a kiosk will last for one week, after which it will be back up for bid. Wynika z tego ze aby "wygrac" mozliwosc posiadania kiosku w glownym miescie na tydzien, bedzie trzeba uczestniczyc w aukcji miedzy gildyjnej o mozliwosc korzystania z kiosku przez 1 tydzien. Title: Re: Patch notes 1.0.6 Post by: Rael on May 02, 2014, 12:10:46 PM Streszczenie ostatniego AMA z redita (1 maja).
http://dulfy.net/2014/05/01/eso-may-1-reddit-ama-transcript/ (http://dulfy.net/2014/05/01/eso-may-1-reddit-ama-transcript/) Title: Re: Patch notes 1.0.6 Post by: Regiss on May 05, 2014, 07:53:45 AM Rowniez dobra informacja apropos Craglorn: Wczoraj usłyszałem na TSie taki tekst "Nie bierzemy bagażu" ^^ |