Twierdza - Gildia Multi MMO

Lord of The Rings Online (Snowbourn/LAURELIN) => LOTRO baza => Topic started by: Isav on October 11, 2014, 09:39:17 AM



Title: U15
Post by: Isav on October 11, 2014, 09:39:17 AM
I jak, ktoś testował Beornig'a? Jakieś wrażenia? Jaka będzie jego rola w drużynie? Meele Lm? :P

Ja oglądałem nowe esencje, każda klasa będzie miała do wyboru 2-3 rodzaje nowych esencji typu: warden 10% szansy na odnowienie 25% morale po każdym zabiciu moba/creepa (:D), guardian: 10% na 6s stuna na każdym meele skilu itp...do obejrzenia tutaj: http://i.imgur.com/WvpgKu9.jpg?1   /   http://i.imgur.com/sb3slnZ.jpg?1.


Title: Re: U15
Post by: Ezpiona on October 11, 2014, 10:01:46 AM
A lvl 100 zostaje??


Title: Re: U15
Post by: Milo on October 11, 2014, 10:07:37 AM
Setka zostaje, Beoringa nie testował, Essencje fajne :)


Title: Re: U15
Post by: Morgus on October 11, 2014, 12:48:21 PM
Ja dodam od siebie, że wstępna cena quest packa to 795tp, Beoringa 1k tp, a Beoringa + character slot to kolo 1350 tp.


Title: Re: U15
Post by: Milo on October 11, 2014, 01:11:43 PM
Ja dodam od siebie, że wstępna cena quest packa to 795tp, Beoringa 1k tp, a Beoringa + character slot to kolo 1350 tp.

Takie ceny obstawiałem, tragedii nie ma :)


Title: Re: U15
Post by: Bondur on October 12, 2014, 12:56:22 AM
I jak, ktoś testował Beornig'a? Jakieś wrażenia? Jaka będzie jego rola w drużynie? Meele Lm? :P

Ja oglądałem nowe esencje, każda klasa będzie miała do wyboru 2-3 rodzaje nowych esencji typu: warden 10% szansy na odnowienie 25% morale po każdym zabiciu moba/creepa (:D), guardian: 10% na 6s stuna na każdym meele skilu itp...do obejrzenia tutaj: http://i.imgur.com/WvpgKu9.jpg?1   /   http://i.imgur.com/sb3slnZ.jpg?1.

Jaka przemyślana nazwa - Essence of balance


Title: Re: U15
Post by: Morgus on October 14, 2014, 11:13:29 AM
Turbinka ponownie wprowadziła chyba mobki które dropią shardy. Po nowej krainie łażą arch nemesisy 500k, 2mln morale. Póki co po ubiciu emerald shardy nie wypadają ale może jeszcze nie zaimplementowali tabeli dropu do końca.


Title: Re: U15
Post by: Isav on October 14, 2014, 12:00:27 PM
Szkoda tylko że można te mobki solować, arch nemesis powinien wymagać co najmniej full fellow, może dobrego trio a te które łażą po nowej zonie biją jak letnie kluchy.


Title: Re: U15
Post by: Milo on October 15, 2014, 03:06:14 PM
ktoś sprawdzał (lub może sprawdzić) czy tokeny z DA (gold/silver) na cokolwiek się przydadzą po nowym upd czy wymienić je teraz na coś? Lub sprzedać, nadal mają jakąś tam wartość (przynajmniej gold).


Title: Re: U15
Post by: Huriel on October 15, 2014, 07:46:23 PM
Kiedy wchodzi ten update?


Title: Re: U15
Post by: Morgus on October 15, 2014, 10:14:03 PM
Kiedy wchodzi ten update?

Dopiero był pierwszy build  bety więc pewnie potrwa ona jeszcze ze 2-3 tygodnie. U15 może za trochę więcej niż miesiąc? Któż to wie, tak czy siak przed końcem roku się znajdzie :)


Title: Re: U15
Post by: Huriel on October 16, 2014, 09:55:56 AM
Heh, to ja bym chciała, żeby na początku grudnia dali, tak około 6, na Mikołajki ;-)


Title: Re: U15
Post by: Rawne on October 16, 2014, 10:57:09 AM
Tyle dobrego wiedz się dzieje -że chyba na dłużej wrócę :) Na szczęście turbinki mam na zakup U15 z dodatkowym slotem postaci :)


Title: Re: U15
Post by: Zamir on November 01, 2014, 11:35:49 AM
Znaczy się, że nowa klasa będzie? ? I to niedźwiedziołak? Mam nadzieję, że z Vipem i dozywociem za darmoche go dostane?  ;D Nie wiem tylko czy w stopce znajdzie się  miejsce dla kolejnego alta.....

Pozdrawiam Zamir


Title: Re: U15
Post by: Huriel on November 01, 2014, 11:41:21 AM
Tak Zamir, dla liftime'ów jak zwykle nowa klasa i dodatek za darmochę :)


Title: Re: U15
Post by: Isav on November 01, 2014, 03:06:45 PM
Otóż nie, kraina owszem, darmowa dla vipów ale za klasę i ewentualnie dodatkowy slot na postać trzeba zapłacić niezależnie od statusu konta.


Title: Re: U15
Post by: Morgus on November 01, 2014, 04:18:23 PM
Tak Zamir, dla liftime'ów jak zwykle nowa klasa i dodatek za darmochę :)

To sobie lepiej sprawdzić bo na worldzie eksperci są zdania, że krainka jest za free ale już Beoring nie jest :)


Title: Re: U15
Post by: Isav on November 01, 2014, 04:43:12 PM
Z lotro wiki: Cost: Unlocking the Beorning costs 1,000 Turbine Points from the Lotro Store: Classes, even for VIP's.

http://lotro-wiki.com/index.php/Beorning


Title: Re: U15
Post by: Morgus on November 02, 2014, 12:31:26 AM
Hytbold - All rebuild quests only require 1 token, except for the initial Mead Hall rebuild.

Miło, że jednak czasem słuchają co się do nich mówi :)


Title: Re: U15
Post by: Isav on November 05, 2014, 04:19:08 PM
Serwery stoją, aktualizacja klienta szybka, jednym słowem - szok :).


Title: Re: U15
Post by: viferia on November 05, 2014, 05:04:16 PM
https://www.lotro.com/forums/showthread.php?558300-Update-15-Release-Notes


Title: Re: U15
Post by: Torph on November 05, 2014, 09:20:36 PM
"In Helm's Deep: Glittering Caves, the women and children now have color text and both Gimli and Gamling have greetings when you first walk up to them." - nooo, nareszcie, cały czas na to czekałem ;p

A tak na poważnie to to jest spoko: "Relic Removal Scrolls will now remove the Crafted Relics just like all the other kinds."

A jak tam krainka? Jakie wrażenia? Bo ja to na razie sobie nie zagram, brakuje mi trochę TP..


Title: Re: U15
Post by: Engril on November 05, 2014, 11:57:58 PM
Update 15 Known Issues
Epic Battles: Pelargir

    The Thrice Blown Horn - Battle History UI shows an empty medal for a quest not yet in game
    Archer Thisarti and Okurauo the Minstrel quests don't complete after killing required enemies
    If waves are defeated too quickly, Epic Foes despawn too early and can't be defeated
    Monsters do not give Item-XP or increase the Haradrim-slayer deed
    Quest - Parade of Thieves has vague objectives
    There's currently no announcement when Kisung Teng and Zagaroth spawn
    Named monsters are marked as Rare Arch-nemesis

Skoro są to dwa ostatnie questy to nie da się obecnie zrobić całości na platynę :(


Title: Re: U15
Post by: Germion on November 06, 2014, 09:58:12 AM
Oooo nowa klasa na alta.... a właśnie się zaczynałem nudzić....
Już mam co robić w weekend :).


Title: Re: U15
Post by: Zamir on November 06, 2014, 02:18:42 PM
Fajnie się gra niedźwiedziołakim... tyle, że trzeba zaczynać wszystko od zera :) Do którego  levelka starczy sił nie wiem...

P.S. Czy Ty szanowny Germionie masz jeszcze możliwość przyjęcia postaci do Secret Worldowej 
Twiedzy? Często w to grywam (templariusz - Perseusz) a obecnie nie jestem w żadnej cabal...


Title: Re: U15
Post by: Germion on November 06, 2014, 07:13:52 PM
Aleś mi zabił ćwieka - zrobię update klienta gry i zobaczę :)


Title: Re: U15
Post by: Zamir on November 07, 2014, 07:53:13 AM
Trzymam za słowo :) Daj znać jak będziesz gotowy.


Title: Re: U15
Post by: Ezpiona on November 10, 2014, 12:06:54 AM
Serwer kaput :/ tylko Snowburn, reszta stoi.


Title: Re: U15
Post by: Engril on November 10, 2014, 12:15:06 AM
Za dużo Meritów wyfarmiłem :P


Title: Re: U15
Post by: Huriel on November 10, 2014, 09:19:27 AM
Maintanance dzisiaj 13-18?
Są już patch notes?


Title: Re: U15
Post by: Bondur on November 10, 2014, 09:31:48 AM
Maintanance dzisiaj 13-18?
Są już patch notes?

Patch notes will be available during the downtime


Title: Re: U15
Post by: Tinu on November 10, 2014, 03:22:28 PM
Quote
Update 15 Hotfix 1 Release Notes
We have resolved an issue where Mac Yosemite users were unable to access the store or customer support pages.

Special note for Mac users: Upon Exiting epic battles Mac users may experience a client crash. This only occurs on exiting big battles and we are continuing to investigate the issue.

We have fixed an issue where players dismounting a war-steed would lose whatever stance they were in at the time.

Varthmath lost his good looks when he wandered into Moria. He should have them back now.

The Jacket of the Great Shore should now have the correct appearance.

Many of the Helm’s Deep epic battle quests that were missing the new gift boxes have been updated and will now give out their proper rewards.

During Volume 4 Book 2 - Chapter 2: Two Messengers: some of the Corsairs had rings who shouldn’t have. This should now be resolved.

Volume 4 Book 2, Chapter 3: Balakhor the Scourge: Captain Noreth should now always be waiting for you on the boat.

Big Battles - Pelargir - Quests - Archer Thisarti and Okurauo the Minstrel quests should now complete after killing the required enemies

We have fixed an issue where all of the rings from Pelargir had the exact same stats. They should all have class appropriate stats now and can accept essences.

One of the relics at Edhellond was stuck high up in a pillar. It's been lowered to the ground

Beornings in bear form now have unique faces that display the painted designs seen in man form

Burglar – Track treasure no longer overrides the displaying of crafting nodes on the radar

Minstrel - Skill - Using Call to Greatness on a Beorning now provides the proper buff.

Music System: We have fixed the squeaky A#4 Clarinet note


dobrze ze nie zrobilismy RP Huri :D

PS Juz mozna grac :)


Title: Re: U15
Post by: Huriel on November 10, 2014, 09:01:00 PM
Questy naprawili, ale całość nadal leci tylko na golda :D


Title: Re: U15
Post by: Milo on November 11, 2014, 07:28:09 PM
Failed to queue for server (0x800004005)

Od 15 minut próbuje sie zalogować na Snow...


Title: Re: U15
Post by: viferia on December 06, 2014, 05:08:26 PM
 Update 15.1 Release 2 Notes – PRELIMINARY AND NON-FINAL - BULLROARER ONLY

Quote
The following release notes are for the Bullroarer public test server only and may not reflect the final list of changes or updates included at release.
These notes are not final and should be viewed as a work in progress and subject to change.

Due to the method of gathering information for the patch notes, there may be duplicate/similar entries or topics that are not included.

The Eyes and Guard Tavern is now open! Please note you will also not be able to advance class and race traits for Beornings at this time.

Important Note: Given the scope of this update please be aware that the build you are seeing here is a work in progress and is by no means the finished Update 15.1 product. There are many items that are not yet complete or added into what you are seeing. There may also be items missing from this initial list, this is not intentional and will be added as we progress.

You can use Character Copy to bring over an existing character from the Live servers.

Classes

Beornings: You can now fish in the Vales of Anduin
NPC Beorning Trainers Show up on the Map now
Relaxed naming restrictions surrounding "-beorn", which is now a legal character name suffix.
Beornings can now access certain pedestals during the fight with Zholuga in Dar Narbugud.
Beornings can now use the Dagger of the Eglan-soldier or the Axe of the Eglan-vanguard. There is also a new 2 Handed Club for Beornings to acquire.
Beornings: - Relentless Maul Damage Legacy should now properly increase the damage of Relentless Maul.
Beornings should now look less awkward when jumping.
Champion: - Essence of The Red Storm's bleed should no longer override Rend's bleed.
Rune-keeper: - Glorious Foreshadowing Duration Legacy should now properly increase the duration of Glorious Foreshadowing.
Lore-master bear pets no longer roar out of combat.


General

It should now be more difficult for players to become out of sync with their mounts when riding.
For this round of testing, the Winter festival will be active.
Boxes that allow you to select one item, such as the new legacy scroll box now regenerate their contents when you open them.
Fixed a problem where players could be charged mithril coins for repair item services while they were incapacitated that wouldn't do anything. Now you can't repair the item while dead.
Made it possible for some names in examination tooltips to use smaller fonts, to avoid getting cut off
Players should no longer stutter when walking.
The launcher stopped downloading new in-game splash screens, it will start downloading them again! The launcher stopped performing the "install pre-requisites" stage, it will once again install missing pre-requisites.


Quests, Instances and Battles

Ringló Vale Ruthless Archers now have ranged attacks
Central Gondor - Instance: A Commanding Knock - fixed issue where Borhador sometimes is not visible
Ered Luin - Deed: Scouting the Dourhands - objective 'Find Spire of Kheledul' should work again
Action buttons on Epic Battle interactives should no longer become 'stuck' and unusable under certain conditions.
'The Doorward' session could get into an unstable state if you chose Retreat Now, so that button has been removed.
Adjusted Ofolmoth's transformation during 'The Skin-changer's Heritage'
Plugged in the new version of the Gondor Tall Candelabra Endgame Reward
The instance, 'A Need for Words' is now completeable for Beornings.
Rhus Cornchuthur, in the Gloomglens in Enedwaith, will now speak to Beornings.
The fighting animations should now play properly during the 'Hatred of Bear and Man' instance.


Pelargir

More enemies attack the Winch, especially clusters of Sorcerer, Half-troll, Torch Bearer
Torch Bearers have more health
In Parade of Thieves (Fellowship Edition), the Pillagers are heartier and and move faster
At the Piers, before Aragorn arrives, there are more waves of enemies and the secondaries are more staggered
Aragorn's voice can FINALLY be heard summoning the dead to fulfill their oaths
Retaking Pelargir map notes are now correctly colored for secondary quests, and never overlap other secondaries
In retaking Pelargir, Zagaroth now has a renewable supply of friends to help beat you down
When enemies clear out as Aragorn arrives at the end should be cleaner and more timely than it had been
Phase 1 of the Retaking Pelargir, Fellowship Edition, is now short and intense
The winch wheels now stop turning when the gate has been opened
Secondaries in Retaking Pelargir now have useful information, rather than the completely wrong "Completed"
The Fellowship version of Retaking Pelargir yields superior victory boxes that come with higher drop rates of good stuff, plus an exclusive surprise.

Ciekawe kiedy wejdzie 6 na serwery


Title: Re: U15
Post by: Milo on December 06, 2014, 05:14:45 PM
Quote
The launcher stopped downloading new in-game splash screens, it will start downloading them again! The launcher stopped performing the "install pre-requisites" stage, it will once again install missing pre-requisites.

;D


Title: Re: U15
Post by: Ezpiona on December 06, 2014, 07:30:27 PM
a chciałem pograć..


Title: Re: U15
Post by: Isav on December 07, 2014, 05:45:27 PM
http://essence.lotrostatus.com/

Całkiem fajna sprawa.


Title: Re: U15
Post by: Bondur on December 08, 2014, 01:36:23 PM
Update 15.1 Release 2 Notes – PRELIMINARY AND NON-FINAL - BULLROARER ONLY


A gdzie łatanie bugów/exploitów/nerf miśka?

Jakby ktoś się pytał "ałocochodzi" polecam np coś takiego: https://www.youtube.com/watch?v=RdkFCMgcmRA&feature=youtu.be (https://www.youtube.com/watch?v=RdkFCMgcmRA&feature=youtu.be)


Title: Re: U15
Post by: viferia on December 08, 2014, 02:53:23 PM
hehe i Crisy w tle:P Mysmy juz jakis czas na niego polowali, widze że go wczoraj Maiki zlapal w koncu. Ciekawe czy cokolwiek w tej sprawie zrobią.


Title: Re: U15
Post by: viferia on December 15, 2014, 04:16:36 PM
https://www.lotro.com/forums/showthread.php?560718-Update-15-1-Release-Notes&p=7283851#post7283851


Title: Re: U15
Post by: Engril on December 17, 2014, 11:21:10 AM
Może się przydać jeśli zbierzemy 6 osób  :o

https://www.lotro.com/forums/showthread.php?560813-6-Man-Pelargir-Walkthrough


Title: Re: U15
Post by: Engril on December 23, 2014, 11:19:50 PM
https://www.lotro.com/forums/showthread.php?561299-Important-Changes-to-some-Reputation-Items


Title: Re: U15
Post by: Isav on December 24, 2014, 07:07:50 AM
Cokolwiek to było szybko się z tego wycofali :P.

Edit:
Poczytałem dziś world chat, wygląda na to że Turbinki zamierzają wprowadzić zmiany w systemie reputacji, mianowicie dodać ograniczenie levelowe do itemów typu: cardolan trinkets (700 bree rep), elvish relics (700 rivendell) itp, czyli żeby użyć itemu który daje reputacje do bree postać będzie musiał być na powiedzmy 30 lvl, do rivendell na 40 lvl, itemy z shire - 30 lvl i tak dalej...w sumie nie wiem co o tym myśleć, zmiana ma pewnie ukrócić masowe farmienie tysięcy TPków, jak zwykle jednak super kompetentni pracownicy turbin zepsuli niespodziankę, prawdopodobnie zostanie to wprowadzone po świętach, może po nowym roku. Rada: pozbyć się rep itemków jeśli ktoś jakieś posiada, sprzedać, zjeść altami póki można, będą bezwartościowe.


Title: Re: U15
Post by: Milo on December 24, 2014, 11:08:30 AM
tak było wcześniej :)

Rep itemy miały wymogi levelowe, np Repke w Shire można było wbić od 30 lev, Bree od 20 bodajże itd...


Title: Re: U15
Post by: Morgus on December 24, 2014, 12:53:51 PM
Cokolwiek to było szybko się z tego wycofali :P.

Edit:
Poczytałem dziś world chat, wygląda na to że Turbinki zamierzają wprowadzić zmiany w systemie reputacji, mianowicie dodać ograniczenie levelowe do itemów typu: cardolan trinkets (700 bree rep), elvish relics (700 rivendell) itp, czyli żeby użyć itemu który daje reputacje do bree postać będzie musiał być na powiedzmy 30 lvl, do rivendell na 40 lvl, itemy z shire - 30 lvl i tak dalej...w sumie nie wiem co o tym myśleć, zmiana ma pewnie ukrócić masowe farmienie tysięcy TPków, jak zwykle jednak super kompetentni pracownicy turbin zepsuli niespodziankę, prawdopodobnie zostanie to wprowadzone po świętach, może po nowym roku. Rada: pozbyć się rep itemków jeśli ktoś jakieś posiada, sprzedać, zjeść altami póki można, będą bezwartościowe.

Oj to mnie zasmuciles Isav na Świeta :(


Title: Re: U15
Post by: Engril on December 25, 2014, 12:54:19 AM
No to było właśnie info o ograniczeniu levelowym rep itemków :) Była tam tabelka, ktore itemki od którego levelu można będzie użyć.

Jakiś pracownik najwyraźniej wyszedł przed szereg :D


Title: Re: U15
Post by: Isav on January 07, 2015, 07:42:31 PM
https://www.lotro.com/en/game/articles/2015-producers-letter
 
Wygląda zachęcająco, nawet bardzo :).

P.S. Wprowadzona została zmiana w rep itemach:

https://www.lotro.com/forums/showthread.php?562247-Update-15-1-2-Hotfix-Notes&p=7295767#post7295767


Title: Re: U15
Post by: Isav on January 08, 2015, 09:19:24 AM
Quote
Hi all!

I am so glad to hear the mostly positive reception to the things we have outlined for the year so far. I wanted to hop on here and address a couple of points of confusion/ requests for clarity on a few items.

Vagueness: Yes, we dont give a lot of detail in the Producer's letter for the year. This is because many of these things are still in design and thus subject to change or are simply ideas that will not be fleshed out for months to come. We will be putting feedback posts and more detailed threads on the specific features as they solidify and can be focused on for feedback individually. This letter is intended as an overview.

Group Instances in Osgiliath: We are specifically referring to a cluster of instance content for 3 & 6 man fellowships that is neither a Big Battle or a Raid. We evaluate the type of content we build with each region for what is appropriate and feasible. So we might do a raid again some day, but Osgiliath is not the time to do it.

Osgiliath PvMP map: This will be a different "layer" to the map. This way players will be able to explore Osgiliath in PvE mode in Update 16 and the goal is to then also provide a PvMP version shortly thereafter (not on the same release date).

Music: We currently have our sound engineers looking into the issues with the newer version of the music system that we pulled out late last year. Our hopes is that we can have it fixed with or next update, but I am still awaiting implementation and testing of the fixes to see if they are affective. Once we have it in we will of course be placing it on Bullroarer so we can get feedback before it is released. More info once I have it.

EU Servers: This will simply be a move of the physical servers to Amsterdam. The service will still remain in the hands of Turbine, so we will all still have the same downtime, updates, etc in sync with one another. Better location and newer hardware should result in better performance all around.

Server Populations: We are still working through the details, but part of our efforts here are to make the transition as seamless as possible for Kinship leaders to keep the players together. The idea is to bring you together, not spread further apart. This effort also includes upgraded hardware and a move to a better location for internet traffic for the US servers. This is a large and complicated process which I am fully focused on. More details on this in the coming weeks as more of the timelines and tech solidify.

-Vyvyanne

Quote
Level Cap increases: Not in the cards for this year

Group & Solo content: Both of these styles of play are very important to the development team, so there is never an intention to only do one for the foreseeable future. In fact, just the opposite. We are constantly trying to balance the availability of play for all styles of adventure. Just because one update has group content in it, does not mean that it will not also have content that is solo-able or that the next update wont fit that bill. I personally, due to the random times I have to jump in and out of game, tend to be a solo player, so I would hate to see that option go away.

Minas Tirith: will not be an expansion. It will be another large regional update slated for the second half of the year.



Title: Re: U15
Post by: Morgus on January 08, 2015, 11:35:00 AM
https://www.lotro.com/en/game/articles/2015-producers-letter
 
Wygląda zachęcająco, nawet bardzo :).

P.S. Wprowadzona została zmiana w rep itemach:

https://www.lotro.com/forums/showthread.php?562247-Update-15-1-2-Hotfix-Notes&p=7295767#post7295767

I musieli ruszyć rep itemki, straszna kicha :(


Title: Re: U15
Post by: Isav on January 17, 2015, 04:14:18 PM
Quote

    The following release notes are for the Bullroarer public test server only and may not reflect the final list of changes or updates included at release.
    These notes are not final and should be viewed as a work in progress and subject to change.

    Due to the method of gathering information for the patch notes, there may be duplicate/similar entries or topics that are not included.

    The Eyes and Guard Tavern is now open! Please note you will also not be able to advance class and race traits for Beornings at this time.

    Important Note: Given the scope of this update please be aware that the build you are seeing here is a work in progress and is by no means the finished Update 15.2 product. There are many items that are not yet complete or added into what you are seeing. There may also be items missing from this initial list, this is not intentional and will be added as we progress.

    You can use Character Copy to bring over an existing character from the Live servers.

    Beornings

        General:
            Skin-change, Mark of Beorn and Grimbeorn, and Nature’s Bond will now persist through crowd control effects.
            While a bear, a Beorning has twice the melee range.
            New Skill: Bear Up
                Out of combat resurrection skill, unlocked at level 36.

            Vicious Claw is now useable in both forms, instead of just in the form of a bear.
            Relentless Maul provides immunity to Crowd Control effects while it is active.
            Sacrifice’s duration increased to 20 seconds, up from 12 seconds.
            Bee Swarm unlocks at level 14, down from level 28.
            Rush unlocks at 24, down from level 36.
            Rush’s sprint duration is now 12 seconds, up from 8 seconds.
            Bear form now has a passive 10% Critical Defence while active.
            Reduced all tiers of Thrash’s damage by roughly 25%.
            When Beornings shapeshift, their main and ctrl quickslot bars now switch. You can turn off this behavior via an option on the "Quickslots" tab of the Options panel.
            Beorning Bear Form skills now shortcut to the "Ctrl" bar by default when they are acquired.
            Beorning heals should now be properly increased by out-going healing and Tactical Mastery.
            New Beornings who use the Gift of the Valar will now be able to speak with Rathwald outside the Walls of Moria. Accept the quest 'Beorning: The Sudden Arrival' and talk to Hundi at Echad Dunann to obtain your milestone skill (if you never got it outside of Archet).

        The Claw:
            Bash:
                Increased Damage of skill and bleed by roughly 10%.
                Animation has been sped up some.

            [BR Only] Execute’s Damage is being re-balanced. The intent is to reduce the spike while making a full wrath consumption feel worthwhile.
            Expose’s buff now last for 15 seconds, up from 8 seconds.
            Serrated Edge:
                Increased the damage of bleed by roughly 20 – 30%.
                Removed the additional animation swing.
                New Rank: Bleed damage is now dealt over 6 seconds instead of 12 seconds.

            Bleed Damage:
                Move the bleed potency into the implement rather than the add progression. This will help the bleed scale better with your weapon rather than petering out at higher levels.

            Turn The Tides:
                Increase the damage by roughly 30%.

            Moment of Opportunity:
                No longer can proc on auto-attacks
                The free Execute hits at a reduced damage of what a full Wrath Execute hits at.

            Debilitating Bees:
                Trait moved from red tree and swapped with Crippling Stings in yellow tree.

            New Trait: Broad Thrash
                Thrash - Tier 3 now hits up to 5 enemies in front of the Beorning.

        The Roar
            Nature’s Bond no longer requires facing.
            Takedown:
                Knockdown duration increased to 5 seconds, up from 2.2 seconds.
                Cooldown increased to 30 seconds, up from 20 seconds.

            Encouraging Strikes:
                Healing buff now lasts for 20 seconds, up from 8 seconds.

            Raging Blow:
                Damage buff now lasts for 12 seconds, up from 5s.

            Desperate Shouts and Stampede
                Switch location in tree. (Tier 2 to Tier 3 swap)

            Crippling Stings
                Trait moved from yellow tree and swapped with Debilitating Bees in red.

            Imposing Presence
                Each rank adds 1 second to the grace period of the Fear.

            Quick Mend – New Rank
                Nature’s Mend can now be inducted on the move.

            New Trait: In The Face Of
                Bear up can now be casted in combat.

        The Hide
            [BR Only] Passively adding a little bit of threat to all hide skills.
            Guarded buff now tiers down instead of dispelling if duration runs out.
            Vigilant Roar
                Reflects a minor amount of threat in addition to damage.
                Reduce potency of reflect to 15%, down from 30%.

            Sluggish Stings
                Reduces the attack duration of the target in addition to induction speed.
                New Rank: +10% additional induction and attack duration debuff potency.

            New Trait: Thunderous Roar
                Vigilant Roar now taunts all enemies within 10m of the Beorning.



    Pelargir

        In Fellowship Retaking Pelargir, increased the time to earn platinum for Epic Foes Ugturu and Thisarti by a little bit
        In Retaking Pelargir, there are now prompts to lead the party forward if you just stand around for too long
        In Retaking Pelargir, there are now announcements of the arrival and defeat of Kisung Teng and Zagaroth, the non-secondary-quest Epic Foes
        In Retaking Pelargir, some typos, text errors, and audio that wasn't playing have been fixed
        Retaking Pelarigr map notes are now correctly colored for secondary quests, and never overlap other secondaries –
        Retaking Pelargir- When enemies clear out as Aragorn arrives at the end should be cleaner and timelier than it had been
        Epic Battle promotion point cap raised from 216 to 236.
        Retaking Pelargir - the failure / incomplete notice for Ship-Slaves will now only appear when it should



    Music
    NOTE: In this build the ABC playback feature does not work so notes will need to be played manually. This should be corrected in the next build.

        The updates to the music system have once again been put into the game. Instruments have had their notes updated, cleaned up, retuned, and volume re-leveled to be consistent. Please let us know what you think.



    New Roving Threats

        As the War of the Ring intensifies, new threats have come to Middle-earth! Powerful servants of the Enemy can now be found in Angmar, Forochel, Western Gondor, and the Misty Mountains. For those bold enough to stand against these foes, new and unique rewards can be obtained by claiming the brands they bear.



        Note: The existing Roving Threats of Central Gondor will also drop these brands.


    General

        The Full Screen checkbox in Graphics Options has been replaced by the Screen Mode dropdown, from which you can select Windowed, Full Screen, and, in Windows builds, Full Screen (Windowed). The latter option runs the game in a borderless window at desktop resolution.
        A Reflecting Pool for Central Gondor can now be found in the town of Linhir, and it contains several instances from the region as well as 'Even In Darkness.
        Players who are sitting, lying down, or fainted will no longer stand up upon entering AFK state.
        Pets should no longer attempt to engage enemies that attacked you while you were mounted but which are now long gone.
        A New Reflecting Pool for West Gondor added to the Court of the Prince in Dol Amroth Many instances added to the West Gondor Reflecting Pools found near Morlad and in Dol Amroth
        When accepting quests, there's a new indicator that shows you when the quest being picked up is repeatable.
        Dead Marshes - Warband: The Lone Hunter - Sorzur is easier to defeat solo now
        Southern Bree-fields - Quest: Rogue's Gallery - Brigand's note no longer goes to Pending Loot
        Archet - Intro: The Wolves of the Ruins - Blackwold Wolf-Master no longer freezes if you try talking to him before he finishes his drama
        Ered Luin: Gondamon - Kolskegg the Healer is now Pall the Healer as to be confused with Kolskegg Gemcounter.
        Lone-lands - Quest: Iron-jaws / Deed: Warg Slayer - A couple of warg dens have been added to the Lonelands to make finding wargs easier
        Moria Instance: Greet the Sun - You can't go outside until after you talk to Svanr now
        Located a possible culprit for unexpected shallow-water dismounts. Please continue to inform us of situations/locations where you were improperly dismounted from a Warsteed or regular Mount -- but hopefully now you won't have to!
        Skirmish-specific stat breakdowns on the Skirmish Panel are sorted alphabetically by Skirmish name rather than randomly.
        Additional physics work for Captain Noreth, who should now be even less likely to fall through her boat.
        Inspired Greatness could stack a lot of icons for I.4.5, but now they will be limited to just the icons there should be.
        Several of the NPCs in Tur Morva were mistaking Beornings for Hobbits. They've been given some instructional charts and diagrams and should now be able to tell the difference. The hairy toes were throwing them off.
        Some NPCs had animation errors in the 'Hatred of Bear and Man' instance, but now they should display properly.
        Some of Legolas's lines were getting lost during 'Sons of Leaf and Stone' and will now display properly.
        The Clan Hunters around Aughaire were confused and believed they could drop pages for Beorning class books. They have been told otherwise, and they (and you!) should now be less confused.
        The textures for the Suitable Tinder in Volume IV, Book 2 have been cleaned up.
        The map flag for Okurayu changed from blue to purple to match the battle menu
        An issue with secondary map flags doubling up has been addressed
        Characters who failed the "Celebrating Sunshine" deed before it was hotfixed can now earn the "Sunshine" title.
        Players who used Gift of the Valar can now pick up the quest "A Tortured Mind" in the Entwash Vale
        The War-steed Cosmetic Set - Wintry Yule Appearance item is once again usable even if you already have the caparison trait.
        The name of the alert that informs you of new Epic Battle cashout loot no longer mentions "Helm's Deep"


Coś o nowej farmie:

Quote
Overview:
There have been new Roving Threats added to West Gondor, Angmar, the Misty Mountains, and Forochel, in addition to the ones we had in Central Gondor from U15. There are now quests in each region's associated hub (listed below). All of the quests outside of Central Gondor are fellowship or small-fellowship, granting the new bound currency "Gift Giver's Brand" as a reward for their completion.

Brand Acquisition:
You get 1 Gift Giver's Brand for small-fellowship quests, and 3 for fellowship quests.

Below is a list of the available Brand-giving quests so-far.

    Central Gondor (Ethring, Linhir, Ost Anglebed) has 9 quests total; 4 fellowship quests and 5 small-fellowship ones. Each of these give only 1 Brands, awarding a total of 9 daily.
    West Gondor (Dol Amroth) has 5 quests total; 3 fellowship quests and 2 small-fellowship ones, awarding a total of 11 Brands daily.
    Angmar (Aughaire) has 5 quests total; 2 fellowship quests and 3 small-fellowship ones, awarding a total of 9 Brands daily.
    Misty Mountains (Gloin's Camp) has 4 quests total; 2 fellowship quests and 2 small-fellowship ones, awarding a total of 8 Brands daily.
    Forochel (Suri Kyla) has 4 quests total; 2 fellowship quests and 2 small-fellowship ones, awarding a total of 8 Brands daily.

Therefore, it is possible to get 45 Gift Giver's Brands per day.

You can also get 10 Brands from the deed completion of a region's Roving Threats (at least Central Gondor's).
You can also get 5 Brands from the deed completion of Angmar's (and assuming this, but the other 2 Eriador regions with Roving Threats) new chest-finding/exploration deed "Treasure of Angmar" (similar to those deeds in Central and Western Gondor, although the Gondor ones currently don't grant these Brands).
Apparantly, there is a chance to get Brands simply by killing the quest targets, with or without the quest.

Rewards:
You can trade the Brands in where you get the quests from for all but Central Gondor. In Central Gondor, they are usually located near the Rep Barterers.

    3 teal 2-socket pocket items, with each class type's primary stat, along with vitality. Each costs 200 Gift Giver's Brands.
    7 Tapestries for Housing (large wall). Each costs 50 Gift Giver's Brands.
    The "Pond Frog" cosmetic pet. It costs 30 Gift Giver's Brands.
    New FA weapon LI's. Each costs 200 Gift Giver's Brands.


Title: Re: U15
Post by: Morgus on January 20, 2015, 01:22:55 PM
W końcu dadzą ostatnią żabę :)


Title: Re: U15
Post by: Engril on January 20, 2015, 01:51:54 PM
Coś mnie ominęło? Oprócz jednej żaby i żółwia z Dead marshes kolejne dwie gdzieś można zdobyć?


Title: Re: U15
Post by: viferia on February 04, 2015, 05:13:11 PM
U15.2

Quote
New Roving Threats

    As the War of the Ring intensifies, new threats have come to Middle-earth! Powerful servants of the Enemy can now be found in Angmar, Forochel, Western Gondor, and the Misty Mountains. For those bold enough to stand against these foes, new and unique rewards can be obtained by claiming the brands they bear.
        Note: The existing Roving Threats of Central Gondor will also drop these brands.
        Roving threats: Weapon rewards received via barter are now bind on Acquire.


Release Notes
General

    The Full Screen checkbox in Graphics Options has been replaced by the Screen Mode dropdown, from which you can select Windowed, Full Screen, and, in Windows builds, Full Screen (Windowed). The latter option runs the game in a borderless window at desktop resolution.
    A Reflecting Pool for Central Gondor can now be found in the town of Linhir, and it contains several instances from the region as well as 'Even In Darkness.
    Some phantom mapnotes have been removed in order to cut down on confusion. Nothing to see here!
    Mathoms and Well-kept Mathoms can now be used at level 20 and higher.
    Players who are sitting, lying down, or fainted will no longer stand up upon entering AFK state.
    Pets should no longer attempt to engage enemies that attacked you while you were mounted but which are now long gone.
    A New Reflecting Pool for West Gondor added to the Court of the Prince in Dol Amroth Many instances added to the West Gondor Reflecting Pools found near Morlad and in Dol Amroth
    When accepting quests, there's a new indicator that shows you when the quest being picked up is repeatable.
    Dead Marshes - Warband: The Lone Hunter - Sorzur is easier to defeat solo now
    Southern Bree-fields - Quest: Rogue's Gallery - Brigand's note no longer goes to Pending Loot
    Archet - Intro: The Wolves of the Ruins - Blackwold Wolf-Master no longer freezes if you try talking to him before he finishes his drama
    Ered Luin: Gondamon - Kolskegg the Healer is now Pall the Healer as to be confused with Kolskegg Gemcounter.
    Lone-lands - Quest: Iron-jaws / Deed: Warg Slayer - A couple of warg dens have been added to the Lonelands to make finding wargs easier
    Moria Instance: Greet the Sun - You can't go outside until after you talk to Svanr now
    Located a possible culprit for unexpected shallow-water dismounts. Please continue to inform us of situations/locations where you were improperly dismounted from a Warsteed or regular Mount -- but hopefully now you won't have to!
    Skirmish-specific stat breakdowns on the Skirmish Panel are sorted alphabetically by Skirmish name rather than randomly.
    Additional physics work for Captain Noreth, who should now be even less likely to fall through her boat.
    Inspired Greatness could stack a lot of icons for I.4.5, but now they will be limited to just the icons there should be.
    Several of the NPCs in Tur Morva were mistaking Beornings for Hobbits. They've been given some instructional charts and diagrams and should now be able to tell the difference. The hairy toes were throwing them off.
    Some NPCs had animation errors in the 'Hatred of Bear and Man' instance, but now they should display properly.
    Some of Legolas's lines were getting lost during 'Sons of Leaf and Stone' and will now display properly.
    The Clan Hunters around Aughaire were confused and believed they could drop pages for Beorning class books. They have been told otherwise, and they (and you!) should now be less confused.
    The textures for the Suitable Tinder in Volume IV, Book 2 have been cleaned up.
    An issue with secondary map flags doubling up has been addressed
    Characters who failed the "Celebrating Sunshine" deed before it was hotfixed can now earn the "Sunshine" title.
    Players who used Gift of the Valar can now pick up the quest "A Tortured Mind" in the Entwash Vale
    The War-steed Cosmetic Set - Wintry Yule Appearance item is once again usable even if you already have the caparison trait.
    The name of the alert that informs you of new Epic Battle cashout loot no longer mentions "Helm's Deep"
    Fixed an issue where class specific essences could benefit any class. These essences will now only apply their benefits if you are the listed class.



Beornings

    General:
        Skin-change, Mark of Beorn and Grimbeorn, and Nature’s Bond will now persist through crowd control effects.
        While a bear, a Beorning has twice the melee range.
        New Skill: Bear Up
            Out of combat resurrection skill, unlocked at level 36.

        Vicious Claw is now useable in both forms, instead of just in the form of a bear.
        Vicious Claw should now properly refresh the bleed of Bash without lowering the damage of the effect.
        Relentless Maul provides immunity to Crowd Control effects while it is active.
        Sacrifice’s duration increased to 20 seconds, up from 12 seconds.
        Bee Swarm unlocks at level 14, down from level 28.
        Rush unlocks at 24, down from level 36.
        Rush’s sprint duration is now 12 seconds, up from 8 seconds.
        Bear form now has a passive 10% Critical Defence while active.
        Bear up now has a 3 minute cooldown when useable in-combat.
        Reduced the first tier of Thrash by 25%, and slightly lowered the damage of tier 2 and tier 3.
        When Beornings shapeshift, their main and ctrl quickslot bars now switch. You can turn off this behavior via an option on the "Quickslots" tab of the Options panel.
        Beorning Bear Form skills now shortcut to the "Ctrl" bar by default when they are acquired.
        Beorning heals should now be properly increased by out-going healing and Tactical Mastery.
        New Beornings who use the Gift of the Valar will now be able to speak with Rathwald outside the Walls of Moria. Accept the quest 'Beorning: The Sudden Arrival' and talk to Hundi at Echad Dunann to obtain your milestone skill (if you never got it outside of Archet).
        Beorning tactical skills should now be resisted instead of blocked, parried, or evaded

    The Claw:
        Bash:
            Increased Damage of skill and bleed by roughly 10%.
            Animation has been sped up some.

        Expose’s buff now last for 15 seconds, up from 8 seconds.
        Serrated Edge:
            Increased the damage of bleed by roughly 20 – 30%.
            Removed the additional animation swing.
            New Rank: Bleed damage is now dealt over 6 seconds instead of 12 seconds.

        Bleed Damage:
            Move the bleed potency into the implement rather than the add progression. This will help the bleed scale better with your weapon rather than petering out at higher levels.

        Turn The Tides:
            Increase the damage by roughly 30%.

        Moment of Opportunity:
            No longer can proc on auto-attacks

        Debilitating Bees:
            Trait moved from red tree and swapped with Crippling Stings in yellow tree.

        New Trait: Broad Thrash
            Thrash - Tier 3 now hits up to 5 enemies in front of the Beorning.

    The Roar
        Nature’s Bond no longer requires facing.
        Takedown:
            Knockdown duration increased to 5 seconds, up from 2.2 seconds.
            Cooldown increased to 30 seconds, up from 20 seconds.

        Encouraging Strikes:
            Healing buff now lasts for 20 seconds, up from 8 seconds.

        Raging Blow:
            Damage buff now lasts for 12 seconds, up from 5s.

        Desperate Shouts and Stampede
            Switch location in tree. (Tier 2 to Tier 3 swap)

        Crippling Stings
            Trait moved from yellow tree and swapped with Debilitating Bees in red.

        Imposing Presence
            Each rank adds 1 second to the grace period of the Fear.

        Quick Mend – New Rank
            Nature’s Mend can now be inducted on the move.

        New Trait: In The Face Of
            Bear up can now be casted in combat.

    The Hide
        [BR Only] Passively adding a little bit of threat to all hide skills.
        Guarded buff now tiers down instead of dispelling if duration runs out.
        Vigilant Roar
            Reflects a minor amount of threat in addition to damage.
            Reduce potency of reflect to 15%, down from 30%.

        Sluggish Stings
            Reduces the attack duration of the target in addition to induction speed.
            New Rank: +10% additional induction and attack duration debuff potency.

        New Trait: Thunderous Roar
            Vigilant Roar now taunts all enemies within 10m of the Beorning.



Pelargir

    In Fellowship Retaking Pelargir, increased the time to earn platinum for Epic Foes Ugturu and Thisarti by a little bit
    In Retaking Pelargir, there are now prompts to lead the party forward if you just stand around for too long
    In Retaking Pelargir, there are now announcements of the arrival and defeat of Kisung Teng and Zagaroth, the non-secondary-quest Epic Foes
    In Retaking Pelargir, some typos, text errors, and audio that wasn't playing have been fixed
    Retaking Pelarigr map notes are now correctly colored for secondary quests, and never overlap other secondaries –
    Retaking Pelargir- When enemies clear out as Aragorn arrives at the end should be cleaner and timelier than it had been
    Epic Battle promotion point cap raised from 216 to 236.
    Retaking Pelargir - the failure / incomplete notice for Ship-Slaves will now only appear when it should
    The map flag for Okurayu changed from blue to purple to match the battle menu




Title: Re: U15
Post by: Isav on February 04, 2015, 10:30:55 PM
I niespodzianka:

Quote
The Epic bosses in the six-man version of the Pelargir Epic Battle have received an inadvertent buff to their stats and it may be quite impossible to get Platinum status at this time.

:)


Title: Re: U15
Post by: viferia on February 05, 2015, 07:47:17 AM
Jakies wyzwanie?:)


Title: Re: U15
Post by: Huriel on February 05, 2015, 08:32:05 AM
Czyli wydłużyli czas, ale dowalili coś innego :) Może będzie to korupcja, którą trzeba ściągnąć? Zobaczymy :)

Ktoś ma ochotę na run wieczorem po Foro, Angmarze i Misty?


Title: Re: U15
Post by: Isav on February 05, 2015, 08:52:10 AM
Nie, zwiększając okno czasowe na zabicie bossów podnieśli im morale x5 prawie, mają teraz 2,7 mln morale, jest to oczywiście bug.


Title: Re: U15
Post by: Huriel on February 06, 2015, 08:38:10 AM
Jak to jest z tymi questami na roving threats?
Zrobiłam questa na DA, dostałam 5 czy 6 nowych roving threats tam i ok. Pojechałam do foro i znalazłam bartera (i od razu quest givera) i nie mogłam wziąć żadnych questów, bo npc ich dla mnie nie miał.
Trzeba robic jakiś prequest do nich dla każdej krainy czy jak?


Title: Re: U15
Post by: viferia on February 06, 2015, 10:42:39 AM
Mi jak wchodziłam do krainy to wpadał quest,  który musiałam oddać u tego gościa który dawał resztę questów.


Title: Re: U15
Post by: Huriel on February 06, 2015, 01:00:43 PM
Mi jak wchodziłam do krainy to wpadał quest,  który musiałam oddać u tego gościa który dawał resztę questów.

Dzizas, to u mnie jak zwykle coś nie działa. Nic to, dzisiaj znowu będę próbować (dodam, że autoaccept questów mam, więc powinny się automatycznie dodawać, a tu się tak nie stało).


Title: Re: U15
Post by: Morgus on February 06, 2015, 02:10:06 PM
Mapka z ukrytymi skrzynkami w MM (dają deeda, tp, tokeny i satysfakcje). Ukryli też skrzynki w Foro i Angmarze.

http://www.departmentofstrategery.com/lotro/guides/treasure-of-the-misty-mountains/

Tu reszta koordów-> https://www.lotro.com/forums/showthread.php?562899-Treasure-Cache-Locations-Spoilers!

A tak wyglądają te itemki do domku za 50 tokenów -> http://i2.wp.com/www.departmentofstrategery.com/wp-content/uploads/2015/02/tapestries.jpg

Pozdrawiam :)


Title: Re: U15
Post by: viferia on February 06, 2015, 02:59:45 PM
oo to jeszcze skrzynki? normalnie bede miala co najblizszy dzien robic:P


Title: Re: U15
Post by: viferia on February 08, 2015, 09:51:00 AM
Ale tam nie ma tych z forochel wszystkich? ma ktos ten ostatni?


Title: Re: U15
Post by: Ezpiona on March 10, 2015, 04:50:21 PM
Ktoś patrzył co nowego na Bullroarer??


Title: Re: U15
Post by: Isav on March 31, 2015, 12:35:17 PM
Quote

    Update 15.3 Release Notes


        You can now alt-click to select, and double/right-click to equip items in the "Legendary Items" panel.
        The OSX Launcher will no longer download all the splash screens every time you start it. It does make an HTTP request for each splash screen to see if you have the most recent one on disk each time.
        Morskor in Barad Guldur will no longer become invisible every time he takes flight.
        The player music system has been spruced up a bit. There are new sounds for the bagpipe, clarinet, flute, horn, lute, pibgorn, and theorbo. We will continue to gather feedback on this system and make any needed adjustments.


A tutaj lista tego co zepsuli:

-brakuje skirma icy crevases w IF
-brakuje skirma storm on methedras
-brakuje grand stairs z clustra Morii
-feast of dreakes zbugowane
-q w HD BB z taranem atakującym bramę zbugowany

Na razie tyle, pewnie coś jeszcze ludzie dopiszą na forum :).