Pages: 1 ... 10 11 [12] 13
  Print  
Autor Topic: ..::Update/Patch Notes::..  (Read 81640 times)
Szwaqier
Mędrzec
**
Offline Offline

Wiadomości: 527


Egatrot You are pure evil, and hate personified.


« Reply #165 on: July 23, 2008, 12:37:09 PM »

no to chlopaki widac ze pracuja nad slinkiem

chwala sie ze poprawili wycieki pamieci :) moze gra bedzie plynnij chodzila teraz

http://forums-eu.ageofconan.com/showthread.php?p=793829#post793829

no i coraz wiecej i czesciej mowia o contencie wiec chyba zanidlugo go wprowadza moze juz w nastepnym patchu
Xabbu
cigrela sabmel
Forum Addict
*
Offline Offline

Wiadomości: 2235



« Reply #166 on: July 23, 2008, 12:42:28 PM »

w tym naprawili tylko memory leaks, i do tego jeszcze poluja na ostatnie niedociagniecia z tym problemem.  Napiszcie czy widzicie poprawe po tym patchu. 

 a tutaj notki z nastepnego sa: 

Preliminary Update Notes

**These notes do not necessarily reflect the final version that will be deployed on Live**


GENERAL
* Several causes of crashes and assert failures have been addressed and fixed.
* The Skewbald Pinto Horse has had its stats adjusted to horses of the same tier and price.
* Important notification sounds now won't be interrupted by other sounds.
* Mounts can no longer be sold.
* A fix was implemented for item descriptions when switching between languages on the client.
* Fixed an issue that would cause some playfields to be empty after logging out for some time, and then back in.
* You can no longer send unlimited mail through the tradepost. If you send several mails and are informed via system message you cannot send any more, you will need for in-game time to pass before being able to send more mail.
* Ignored users will no longer be able to send you mail.
* Raid playfields will now kick players who are not in the raid.



CLASSES
* All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian, Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced to match the newly adjusted animations.

Assassin
* Combos granted by feats should now deal significantly more damage than before.


COMBAT
* Aborting multihit combos before they're finished won't activate their full effects anymore.
* Pet commands should now be more responsive.


GUI
* The "Quests" tab in the quest journal should now indicate the current number of accepted quests and the total number of allowed quests.
* An option to add a player to your ignore list was added to the "Add by name" dialog.
* If your trade is rejected, you will receive an onscreen message.
* Tooltips for NPCs on the map should now show up in the localized version of their names, instead of their default English names.
* You can no longer trade while in combat mode.
* You will see an onscreen message stating that a team member has joined your team.
* Onscreen feedback for a failed attempt at a trade due to a full inventory has been tweaked.
* Added a new option that allows the player to make his cloak invisible.


NPC / MOBS
* Toirdealbach's Tomb has had its level range adjusted from 50-53 to 46-48. Loot in Toirdealbach's Tomb has been adjusted to fit the new level range of mobs.
* Pyramid of the Ancients: The Harem Girls have been dressed up properly, and sexily!


PVP
* Players will now always see Massive PvP results, and the time left in a battle during battles. This information is displayed in the right top corner, below the minimap.


QUESTS
* Field of the Dead: Changed the level on the quest Entourage from 52 to 47.
* Field of the Dead: Changed the level on the quest Cleansing the Tomb from 53 to 48.
* Khopshef Province: Forbidden Knowledge - The Crumbling Codex will now despawn after it is picked up.
* Khopshef Province: Slave Cages will now show a visual effect when player is on the correct quest to interact with them.
* Pyramid of the Ancients: New Quests have been added to enhance your questing experience. Bosses have been upgraded to present a challenge to solo (or small groups) of players. Pay careful attention to the items they drop - they could be the key to defeating more challenging enemies.
* Pyramid of the Ancients: All quests should now be working.
* Tarantia Sewers: Orphans in the Hovel - Galeria should now talk to you after you kill her captor.


TRADESKILLLS
* Cloth Resource droprate in the world has increased somewhat.
* The Resource and Building playfields (Lacheish Plains, Purple Lotus Swamp, Poitain) have new NPC camps that will drop tradeskill items previously only available through the Alchemist's Cache. Some of these encampments will aggro, some will not. This makes these zones more dangerous, but allows lower level players a chance to get the tier 1-3 resources they need.


WORLD DESIGN
* Checkerboard textures should no longer appear on the ground throughout the world.

Ten ma szanse wyjsc 30 go.
Szoki
Weteran
**
Offline Offline

Wiadomości: 129


« Reply #167 on: July 23, 2008, 03:10:45 PM »

no no :) pięknie - słowo sie rzekło, po pracy zasuwam do Media po kolejny egzemplarz AoC'a. Mam nadzieję, że będzie na stanie...

ale tak na wszelki wypadek - gra lepiej działa daje sie coś odczuć ?

Xabbu
cigrela sabmel
Forum Addict
*
Offline Offline

Wiadomości: 2235



« Reply #168 on: July 23, 2008, 03:40:47 PM »

no no :) pięknie - słowo sie rzekło, po pracy zasuwam do Media po kolejny egzemplarz AoC'a. Mam nadzieję, że będzie na stanie...

ale tak na wszelki wypadek - gra lepiej działa daje sie coś odczuć ?



A co sie stalo z twoim starym kontem?  Ogolnie przynajmniej jak dla mnie gra chodzi lepiej. Ale nie wiem jak dzisiejsze zmiany wplynely na gre.
Jagar
Wojownik Twierdzy
Jeździec
*
Offline Offline

Wiadomości: 77


« Reply #169 on: July 23, 2008, 03:50:56 PM »

no no :) pięknie - słowo sie rzekło, po pracy zasuwam do Media po kolejny egzemplarz AoC'a. Mam nadzieję, że będzie na stanie...

ale tak na wszelki wypadek - gra lepiej działa daje sie coś odczuć ?



Jak dla mnie gra zaczyna chodzic. W miastach gdzie zawsze bylo masakrycznie u mnie leci po 50-60 k/s problemy z wyciekami praktycznie zanikly poprawilo sie i to bardzo.
Szoki
Weteran
**
Offline Offline

Wiadomości: 129


« Reply #170 on: July 23, 2008, 04:00:05 PM »

A co sie stalo z twoim starym kontem?  Ogolnie przynajmniej jak dla mnie gra chodzi lepiej. Ale nie wiem jak dzisiejsze zmiany wplynely na gre.

Oddałem innej osobie i nie mam serca zabierać  - tym bardziej że miałem postać na tylko 32 lvl raptem weekend grania.


--------------edit

czeklam na dostawe do MM podobno zamówili i ma byc w przyszłym tygodniu
Nilhilien \ Laru
Wojownik Twierdzy
Jeździec
*
Offline Offline

Wiadomości: 70



« Reply #171 on: July 31, 2008, 11:24:42 AM »

Update Notes - 31st of July

COMBAT

    * We're now done with the majority of the process to completely equalize Male and Female damage. We've balanced the animation-lengths for all "white damage" attacks as well as all "combo finishers", and furthermore we've matched the animation length of "moving attacks" to the lengths of "stationary attacks". As a result players should now experience no difference in damage dealt or time needed to execute an attack based on what gender their character is.
    * Aborting multihit combos before they're finished won't activate their full effects anymore.
    * Pet commands should now be more responsive.
    * When aborting a multihit combo finisher, you now get a percentage of the full cooldown depending on how many hits you got in before the abort happened. (It's really in this time!)


CLASSES

    * All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian, Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced to match the newly adjusted animations.

Priest Archetype

    * Spirit Aegis will now give 0.5% invulnerability to Holy and Fire instead of 1% Fire with the first rank trained.

Assassin

    * Combos granted by feats should now deal significantly more damage than before.

Dark Templar

    * The Talisman Mastery buff will no longer be removed upon death if the proper feat is trained.

Guardian

    * Shield Sweep combo will now scale more consistently across the first three ranks.

Herald of Xotli

    * Pillar of Internal Flame Rank II is now a three-step combo (including combo starter) instead of an instant cast.

Necromancer

    * Bone Horde debuff now uses the proper icon in the debuff GUI.



ITEMS

    * Resolved an issue that caused item bonuses to not scale correctly.
    * Many items are now 'bind on equip' meaning that once equipped the item can no longer be traded.
    * Resolved the issue with raid gear that had lost it's bonuses in a previous update.
    * The bonuses awarded by gems have been rebalanced. Unfortunately some of the gem bonuses were originally applied incorrectly leading to situations where too much bonus was given, mainly for invulnerability rating. These gems have now been modified. The benefit of the different level gems has been also been amended though, meaning that higher level gems should now be better than the lower level versions.
    * All items Green+ are now Bind on Equip (BoE) or Bind on Pickup (BoP).
    * Items which are BoE/BoP should now state this fact below their item name in the mouseover tooltip. When these items are equipped and bound to the character, the text below the item name will change to reflect this. A message will now ask if you are sure when attempting to roll "need" on a Bind on Pickup item.


PVP

    * Players will now always see Massive PvP results, and the time left in a battle during battles. This information is displayed in the right top corner, below the minimap.


QUESTS

    * Field of the Dead: Changed the level on the quest Entourage from 52 to 47.
    * Field of the Dead: Changed the level on the quest Cleansing the Tomb from 53 to 48.
    * Khopshef Province: Forbidden Knowledge - The Crumbling Codex will now despawn after it is picked up.
    * Khopshef Province: Slave Cages will now show a visual effect when player is on the correct quest to interact with them.
    * Pyramid of the Ancients: New Quests have been added to enhance your questing experience. Bosses have been upgraded to present a challenge to solo (or small groups) of players. Pay careful attention to the items they drop - they could be the key to defeating more challenging enemies.
    * Pyramid of the Ancients: All quests should now be working.
    * Tarantia Sewers: Orphans in the Hovel - Galeria should now talk to you after you kill her captor.
    * Defeating Lord Atum-Keket in the Pyramid of the Ancients will now reopen the door to the Lord chamber.
    * The teleport altar behind Lord Atum-Keket will now be visible at all times.
    * The Master Torturer in Pyramid of the Ancients will no longer spawn multiple times in a row.


NPC / MOBS

    * Toirdealbach's Tomb has had its level range adjusted from 50-53 to 46-48. Loot in Toirdealbach's Tomb has been adjusted to fit the new level range of mobs.
    * Pyramid of the Ancients: The Harem Girls have been dressed up properly, and sexily!
    * Many of the spells used by raid bosses will now ignore line of sight-checks, thus making it impossible to avoid them by hiding behind pillars and such.
    * Many of the spells used by raid bosses will now be impossible to fully resist.
    * The Dark Flames breath attack used by Vistrix will now use normal line of sight checks.
    * The knockback strength on Kyllikki's Blizzard has been reduced.
      Yakhmars adds have been modified, they will no longer stun players as they did.


TRADESKILLLS

    * Cloth Resource droprate in the world has increased somewhat.
    * The Resource and Building playfields (Lacheish Plains, Purple Lotus Swamp, Poitain) have new NPC camps that will drop tradeskill items previously only available through the Alchemist's Cache. Some of these encampments will aggro, some will not. This makes these zones more dangerous, but allows lower level players a chance to get the tier 1-3 resources they need.


WORLD DESIGN

    * Checkerboard textures should no longer appear on the ground throughout the world.


MOUNTS

    * The horse ability Hind Leg Kick will now have a 12 second reuse timer, like the other horse abilities.
    * The Skewbald Pinto Horse has had its stats adjusted to horses of the same tier and price.


GUI

    * The "Quests" tab in the quest journal should now indicate the current number of accepted quests and the total number of allowed quests.
    * An option to add a player to your ignore list was added to the "Add by name" dialog.
    * If your trade is rejected, you will receive an onscreen message.
    * Tooltips for NPCs on the map should now show up in the localized version of their names, instead of their default English names.
    * You can no longer trade while in combat mode.
    * You will see an onscreen message stating that a team member has joined your team.
    * Onscreen feedback for a failed attempt at a trade due to a full inventory has been tweaked.
    * Added a new option that allows the player to make his cloak invisible.
    * Strange or seemingly out of place text in the UI should be removed


GENERAL

    * Several causes of crashes and assert failures have been addressed and fixed.
    * Important notification sounds now won't be interrupted by other sounds.
    * A fix was implemented for item descriptions when switching between languages on the client.
    * Fixed an issue that would cause some playfields to be empty after logging out for some time, and then back in.
    * You can no longer send unlimited mail through the tradepost. If you send several mails and are informed via system message you cannot send any more, you will need for in-game time to pass before being able to send more mail.
    * Ignored users will no longer be able to send you mail.
    * Raid playfields will now kick players who are not in the raid.
    * Fixed some animations that weren't blending properly
Nilhilien \ Laru
Wojownik Twierdzy
Jeździec
*
Offline Offline

Wiadomości: 70



« Reply #172 on: July 31, 2008, 11:37:55 AM »

Kilka ciekawostek:

- Killikki ma zmodyfikowany (zmniejszony) knockback

- Addy przy Yakhmarze nie walą juz stuna

- Czary obszarowe bossow siegaja wszedzie w swoim zasiegu co za tym idzie nie mozna sie juz chowac za kolumnami i innymi takimi

- zony (Lacheish Plains, Purple Lotus Swamp, Poitain) beda mialy nowe obozowiska i czestszy drop itemow do alchemii. No i bedzie bardziej niebezpiecznie

- ciekawie zmieniony Quest log pokazujący ilośc dostepnych Q itp

- na chinskich farmerow spamujacych ci monitor w czasie walki, zrobili ze nie mozna robic trada w walce

- zniesiono widzialnosc cloaka, dla chetnych

- będzie wywalało każdego gracz z instancji jesli nie bedzie w raidzie lub z niego wyjdzie

Franulla
Przybysz
*
Offline Offline

Wiadomości: 29


« Reply #173 on: July 31, 2008, 12:06:03 PM »

to bijemy robala:P
Anvagar
Mędrzec
**
Offline Offline

Wiadomości: 270



« Reply #174 on: July 31, 2008, 05:04:46 PM »



- będzie wywalało każdego gracz z instancji jesli nie bedzie w raidzie lub z niego wyjdzie



ooo no to teraz się będzie fajnie grupy ustawiało wewnątrz instancji ;p
Anvagar
Mędrzec
**
Offline Offline

Wiadomości: 270



« Reply #175 on: August 04, 2008, 10:44:45 PM »

IMHO znów dużo i jednocześnie nic :|



Preliminary Patch Notes for August 6th Patch

**These notes do not necessarily reflect the final version that will be deployed on Live**


GENERAL
* Removed the Miss Chance from Shield of the Risen.
* You will no longer be zoned after speaking to a Feat Fixer.
* Several combat related animation issues - such as sheathing and unsheathing spears, holding swords - have been tweaked.
* Added a male animation for the dance_sexy_f emote, and renamed it to dance_sexy.
* Many typos corrected in quests and dialog.



CLASSES
MAGE (General)
* Dark Meditation will now properly expire.
* Dark Meditation should now be removed from the spell list after untraining feats.
* The description for the general feat Purge no longer refers to multiple targets.
* The feat "Purge" has been renamed to "Spell - Purge".
* Mirrored Iron's proc, Set's Shield, now hits using the correct damage type based on the Magic Rating buff running.
* Mirrored Iron's proc, Set's Shield, has had its damage readjusted to the proper amount.

ROGUE (General)
* Ambush ability will no longer increase the damage of the next strike.
* Mountaineer feat's decrease to the duration of the Bruised Body debuff has been changed from 50%/100% to 45%/90% per respective rank.
* Mountaineer feat's decrease to the duration of the Broken Bones debuff has been changed from 25%/50% to 30%/60% per respective rank.
* Quick Dismount will not go on cooldown unless you are mounted.
* Cheat the Reaper will now work 25%/50% of the time per respective feat point spent.
* Cheat the Reaper can now only activate once every 5 minutes.

SOLDIER (General)
* Brutal Enraging Wound and Enraging Wound will now always tick 3 times.
* Brutal Enraging Wound now displays the proper damage over time value in the combo tool tip.

Assassin
*Grim Corruption I's debuff will now stack with the other Grim Corruption debuffs.
*Grim Corruption will now debuff Unholy and Poison Invulnerabilities by 5% at each rank.

Barbarian
* All the Savage Rage combos now use the same animation as Savage Rage IV.
* Impale's cooldown has been increased to 40 seconds.
* Impale's bonus damage will now scale consistently with feat points invested.

Bear Shaman
* Aspects - Blood Fever, Skulk, and Untamed Regeneration will no longer be removed after zoning.
* Claws of Life will no longer be removed after zoning.
* Spirits of the Debased proc buff now uses the proper icon in the buff GUI.
* Spirit Totem: Profane will now always give Unholy Invulnerabilities with each rank of Spirits of the Debased trained.

Conqueror
* Conquest's bonus to One-Handed weapon damage has been increased across all ranks.
* Deep Wounds will now stack properly.
* Deep Wounds' proc rate has been slightly increased.
* Deep Wounds now displays a stack count in the target's debuff GUI.
* Deep Wounds' DPS has been increased slightly.
* Feint Attack I will no longer scale past Feint Attack II at any level.
* Frostbite will now debuff magical damage in addition to melee damage.
* Frostbite will now have an additional larger debuff component versus PvP targets on top of the normal debuff.
* Frostbite's chance to apply off of a Hoarfrost proc has been doubled.
* Hail of Furious Strikes II will no longer scale past Hail of Furious Strikes III at any level.
* Lacerate will now proc off all non-unarmed melee attacks.
* Lacerate's proc rate has been slightly increased.
* Lacerate now displays a stack count in the target's debuff GUI.
* Lacerate's DPS has been increased slightly.
* Lingering Wrath's damage has been slightly reduced.
* Lingering Wrath will now always tick 5 times.
* Offhand Precision's bonus has been doubled at all ranks. It will now increase Offhand Chance by 2%/4%/6%/8%/10% per respective rank.
* Rend Flesh's duration has been increased to 15 seconds. The cooldown has also been increased to 1 minute.
* Rend Flesh's damage over time effect will now last 5 seconds.
* Rend Flesh now displays a stack count in the target's debudff GUI.
* Rend Flesh's damage over time effect will now scale better with more feat points invested.
* Improved Rend's direct damage hit will now scale better with more feat points invested.
* Two-Handed Master's bonus to Two-Handed weapon damage will now scale more consistently.

Dark Templar
* The name of the feat "Spell - Dooming Presence" has been changed to "Combo - Dooming Presence", since it actually does grant a combo and not a spell.
* Pact of Malacodor should now be removed from the spellbook after untraining feats.
* Reaper of Malacodor should now be removed from the spellbook after untraining feats.
* Covenant of Arms will no longer be removed after zoning if you have the appropriate feat.

Demonologist
* Chaotic Blast's damage component can now perform critical hits.
* Demonic War will no longer be removed when zoning.

Guardian
* Guard I will no longer scale past Guard II at any level.
* Lowered the damage of Stagger I slightly.
* Increased the damage of Stagger II slightly.

Herald of Xotli
* Undying Glory of Xotli should no longer be removed when zoning.
* Fixed a tool tip issue causing the wrong information to be displayed in the Burning Words feat.

Necromancer
* Despoil the Soul will now show the proper duration when viewing the tool tip of the spell.
* Despoil the Soul duration has been increased to 1 hour.
* Spellweaving buff 'Death God' duration has been reduced to 20 seconds.
* The cabal debuff will now use the proper icon in the target's debuff window.

Ranger
* Incapacitating Stabs I will never scale past Incapacitating Stabs II at all levels.
* Marked Target will now stack properly when 2 points are invested in the feat.
* Piercing Stance, Shattering Stance, Sniper Stance, and Fire Stance will no longer be removed when zoning if the appropriate feat is trained.
* Shattering Shots will now properly remove the directional shielding in the target GUI.

Tempest of Set
* Lightning Cast will now properly put Lightning Strike on a 5 second cooldown.
* A book in your offhand will no longer spin during attack animations.



COMBAT
* The attack at the end of a charge can no longer be aborted.
* Transitions between 2H-attacks for male & female characters should feel smoother.
* The male UP-attack animation for staves should now work correctly.



GUI
* Descriptions for Bandaging, Fast Healing, Mana Attractor, and Fast Recovery have been tweaked to be more consistent with actual function.
* Added descriptions to a few of the more obscure potions in Hyboria.


GUILDS
* The Barracks in Player Cities will now spawn the correct amount of guards after being upgraded.
* Only the guild that owns the city will be able to use the NPCs inside their city.
* Renamed some player city feats to be in line with the names of the buildings.
* Barracks should now always show up in the guild feats window after being built.


ITEMS
* Sunsteel Half-plate Vambraces now have the proper full-plate requirement to wear, and can no longer be worn by everybody.
* Basic and Advanced Riding Training items will properly be comsumed on use.
* Pyramid of the Ancients: The essence trap can now only be used within the pyramid.


MOUNTS
* Rhino Charge should no longer go on cooldown unless successfully activated.


NPC/ MOBS
* Due to popular demand, we've forced some of our female Derketo followers to burn their bras.
* Tavern patrons in the Armsmans Tavern should no longer play strange animations.
* Deli in the Pyramid of the Ancients now looks poor, and possibly insane.
* Spiders will no longer jump back several feet when getting hit.
* Travel NPCs should offer correct dialog options for travel.
* New and updated loot has been placed in the Catacombs!
* Acheronian Ruins - The Pict Bat Shrieker will now patrol with pets. If attacked, he will keep spawning pets so that he always has 3 pets with him. If he leaves combat, he and his pets will resume patrolling.
* Acheronian Ruins - - All picts now have a specified class, and fitting weapon to this class. Added more mobs.
* Conarch Village - Removed a loop from Rhiderch, and Ryarm's dialog.
* Commander Zoria's costume and weapons have been revamped.
* Kalanthes will no longer stand on chairs in his house.
* Kyllikki's Crypt - The White Hand Priests will now use their healing and damage abilities.
* Lacheish Plains - Screamer Wolf, Wailer Wolf, Baying Wolf, and Whimpering Wolf NPCs now have the proper death and attack animations.
* Oasis of Zaara - Lions are no longer easy to defeat.
* Pyramid of the Ancients - The Master Torturer will no longer spawn multiple times in a row.
* Tarantia Noble District - Lady Verde's Bodyguard now looks the same both when seen on the outside and the inside of the villa.
* Tarantia Sewers/Catacombs - Putharjath should now have more interresting abilities.
* Treasury of the Ancients - Corrected a typo in Thuthmekri's dialog.
* White Sands Isle - Asapon will now correctly spawn at all times outside the Atlantean Cave.


PVP / MASSIVE PVP
Massive PvP
* If the attacking guild takes over a battlekeep, any city guards that are left will now despawn.
* Players can now only spawn a ballista while the city is vulnerable to attack.
* Catapult progress bar no longer shows Trebuchet Blast.
* Once the siege battle is finished, the siege weapons and siege camps will now be properly disposed of.
* Ballista siege weapons will no longer cycle between all targets they have. They will use the last target instead, making them more useful in combat.
* If you get teleported out of a battle you will now end up in the nearest NPC village of the connecting resource and building playfield, instead of ending up in the nearest city.
* The siege camp in Burnheim which previously spawned at the wrong location will now spawn at the proper location.
* It's now possible to get a replaced siege targeting module if you lost one. Simply target the weapon and press the use button to get a replacement.
* Only the defending guild can talk to the ballista builder NPCs.
* The siege camps will now give a message when they are used when the city isn't vulnerable.
* Player city guards are now friendly to the guild that owns the city.


QUESTS
* Atzel's Fortress: Kidnapping & Torture - Any leftover Flasks of Oily Pitch will be removed when you complete this quest.
* Atzel's Approach: Revenge of the Ape God - This is now a group quest.
* Atzel's Approach: Power Behind the Throne - Item "Orders with the Mark of Set" no longer tells the player to right click on it to get a quest.
* Conarch Village: The Downtrodden - Croiss will no longer confuse a sword with an axe.
* Khemi: The Guardian statue will no longer send you into a dialog loop.
* Kheshatta: The Grim Grey God - You will now reset to the location where you zoned in if you log out in the instance.
* Kheshatta: The Grim Grey God - Sarcophagi and pedestals will have a progress bar when they’re being used.
* Kheshatta: Heady Kaphil Liquor - The flowers to be collected now have visual effects to help identify them.
* Kheshatta: Hunting the Waste - Weapons for this quest will now have a visual effect.
* Old Tarantia: The Aquilonian Bastard - Fixed the dialogue so that the quest resolves if and only if the player has actually told Varinia about her husband's infidelity.
* Pyramid of the Ancients - The teleport altar behind Lord Atum-Keket will now be visible at all times.
* Pyramid of the Ancients - Solving the quest "Emerald Eyes" will actually give emerald eyes to the Guardian Statue.
* Tarantia Sewers: The Orphans in the Hovel - Quest now updates for the entire party after talking to Galeria.
* Thunder River: The Kitten - The cat now correctly patrols and eventually despawns.
* Wild Lands: Old Secrets - The password has been corrected in the quest journal.


TRADESKILLS
* If you go linkdead while in the middle of a random encounter at a resource node, you will now be able to log back in with time to prepare before your next random encounter.
* Fixed a small typo that occured in an onscreen message when harvesting is interrupted.
* Vendor bought resources have been reduced in price.
* Added and adjusted drop rates of leather resources to animals residing in the Resource & Building playfields.
* Droprate for all Wild Lands of Zelata animals have increased.
* Droprate of Wild Dagga has been slightly increased in the world.


WORLD DESIGN
* Several collision fixes in Massive PvP Battlekeep playfields.
* Corrected a few areas where players could previously get stuck in the Tarantia Noble District.
* Conalls Valley night time environment has been altered to brighten the playfield slightly.
Atlanta
Weteran
**
Offline Offline

Wiadomości: 211


WAAAGH!!!


« Reply #176 on: August 04, 2008, 11:12:05 PM »

To jest fajna zmiana:
* Offhand Precision's bonus has been doubled at all ranks. It will now increase Offhand Chance by 2%/4%/6%/8%/10% per respective rank.

A to mnie rozbawiło:
* Kalanthes will no longer stand on chairs in his house.
* Kyllikki's Crypt - The White Hand Priests will now use their healing and damage abilities.

Tyle czasu minęło a oni dopiero teraz to poprawilili... Pamiętam jakiego zonka miałem jak zobaczyłem Kalanthesa stojącego na krześle.. Co on tam robił :P Żarówkę wymieniał? :P
No i wow! Priest będzie leczył i używał zdolności... No nieźle...
Anvagar
Mędrzec
**
Offline Offline

Wiadomości: 270



« Reply #177 on: August 06, 2008, 02:59:38 PM »

eee....

wydaje mi się, że wprowadzili trochę mniej mniej zmian niż można by wywnioskować z "release candidate"

The update today includes the following:

    * Resolved several issues with the Arena access quest, hopefully it should work correctly this time, and this time we really mean it! (or poor Aquilus might meet with a very unfortunate end if he insists on being so troublesome in the future!)
    * Travel NPCs will no longer erroneously show the same destination multiple times
    * Altered the loot table of the Beguiler Demons in Potain so they are now dropping more appropriate loot.


ale mogę się mylić

patch notes, które wcześniej widniały pod datą 6th zostały przeniesione na 13go
Nilhilien \ Laru
Wojownik Twierdzy
Jeździec
*
Offline Offline

Wiadomości: 70



« Reply #178 on: August 06, 2008, 04:18:57 PM »

Ku... z tego co czytalem wczesniej nie dosc ze assasin z lekka i tak zjebany jest to go jeszcze zwałkuja równo, no masakra po prostu. Ja nie wiem co za "inteligenci" to wszystko robia ochh. Coraz bardziej wątpię w ich checi porządnych zmian , co patrz to jakies restrykcje by chyba graczom sie gorzej grało.
Zigfren
Jeździec
**
Offline Offline

Wiadomości: 54


« Reply #179 on: August 07, 2008, 08:47:30 AM »

Jako zatwardziały assassin muszę się nie zgodzić :-p Przez chwilę faktycznie było trochę ciężej (po tych jazdach z szybkością ataku), ale po ostatnich poprawkach 6lvl wyżej 1vs1 nie robi większego problemu (nawet bez soczka), a 1vs3 do 3lvl wyżej jestem w stanie wytrzymać. Wiadomo, nie jest to profesja, z którą rzuca się człowiek prosto w tłum z racji dość słabej obrony
Pages: 1 ... 10 11 [12] 13
  Print