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Autor Topic: U 10  (Read 73869 times)
Edhenor
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« on: January 25, 2013, 12:26:24 AM »

Pierwsze Informacje o nadchodzącym U10 można zobaczyć tu: http://forums.lotro.com/showthread.php?498525-Transcript-LOTRO-Developer-Twitter-Chat-Thursday-January-24&p=6635888#post6635888

Najistotniejsze zmiany/nowości w odpowiedziach devsów:
-  We are removing Dread from defeat on landscape.
-  In U10, Fate’s potency is increasing. Power pools are being standardized.
-  Both the new instances/raids and existing Scaling Instances are receiving new loot.
-  New Armour Sets are coming in, along with 1 st Age LIs.
-  Wardens are being switched to use Agility as their main stat (there will be a grace period to allow you to get gear).
-  Update 10 will not include a new epic book, but there is a super sized epic being worked on for Update 11!
-  (update 10) It will be comparable in size to Great River. It will support mounted and unmounted combat.

oraz:
+ Will update 10 eliminate forced emotes?  No, but players will have the option to opt out. It will be a free option for all players.
+ Second ages will be available for Marks, Medallions, and/or Seals.
+ It will be on Bullroarer next week!

Taltilar(Fuarn)
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« Reply #1 on: January 25, 2013, 09:00:42 AM »

-  Wardens are being switched to use Agility as their main stat (there will be a grace period to allow you to get gear).
...Ok... ::)
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« Reply #2 on: January 25, 2013, 09:08:01 AM »

-  Wardens are being switched to use Agility as their main stat (there will be a grace period to allow you to get gear).
...Ok... ::)

Update nie byłby updatem gdyby nie zmieniano w nim wardena :)

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Wont talk about the class changes till they give us an idea of what they will be but I hope they make classes other than wardens useful again - im getting really bored playing a warden and would love o play my main classes again .
:D

i głos rozsądku w tym całym spamie:
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I guess I am finding it hard to understand why there is this incessant need and/or craving to change the classes every year. It seems that there is so much time spent on these "class changes", that other aspects of this game that would be viable (not to mention welcomed) get put on the back burner or taken off of the stove completely.

Quite frankly, instead of changing classes that really had no issues in the first place all the time, I'd rather you put more content into the game, and or fix what is already there that is broken (in a timely fashion). I.E. A new PvP map that will never happen, more endgame content (also released in a much more consistent manner), more polishing of content that is released (I'm OCD about it, but if you put a door in the game, I should be allowed to open it. It doesn't matter if there is nothing inside to see of interest. Otherwise, why even put the cosmetic up?), a Kinship revamp that I will be shocked to see.. if we get it at all... ever, Housing (I am not holding my breath on this either), actual dynamic player events (Warbands are not dynamic events, those are static spawns that pop up on open landscape), and what ever of the 1000's of other suggestions that have been made by several players just on the forums alone.

As a side note, when I said more endgame content, I meant original endgame content. Not endgame content that got scaled and had new loot thrown in. While it is fun sometimes to go and visit old content that you haven't seen or visited in a couple of years, that is not "new endgame". That is old refurbished endgame. That is more of the "same-ol, same-ol".

Regardless, I'll learn the class changes like I have in the past. It doesn't really bother me to tell the truth, I just do not see why so much time is spent developing these changes and what effects they will have when there was nothing really wrong in the first place. As opposed to developing more content or fixing what is already there, that is.

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« Reply #3 on: January 25, 2013, 09:17:22 AM »

Przejrzałam na szybko - daty nie ma?
Bondur
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« Reply #4 on: January 25, 2013, 09:22:55 AM »

Przejrzałam na szybko - daty nie ma?

Nie zauważyłem.
Edhenor
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« Reply #5 on: January 25, 2013, 09:31:39 AM »

W przyszłym tygodniu ma być Beta server, więc można przyjąć że od tej daty 3 tygodnie. Chyba że jak zwykle się im coś posypie.
Milo
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Why so serious... Its only a game.


« Reply #6 on: January 25, 2013, 10:00:24 AM »

Czyli w okolicach 18 lutego można sie pewnie spodziewać Updejtu...

Cisza na temat "jakiś" zmian w PvP lub skill lagów... ale może, może, może... :
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A34 Next month we'll bring a Pvp dev to talk more about it
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« Reply #7 on: January 25, 2013, 11:12:57 AM »

Zbyt zajęci byli wardenem żeby zająć się taką pierdołą (w ich mniemaniu) jak lagi :)
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« Reply #8 on: January 25, 2013, 11:15:44 AM »

A ja się dziwie że Bondziu jeszcze nie marudzi że wardeni będą bardziej OP niź teraz,a napewno będą :D

Podczas grace period, ich offence będzie liczony z might i agility, a nie tylko a might jak jest dotychczas. Lekko licząc DPS wzrośnie od 30-50% :)
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« Reply #9 on: January 25, 2013, 11:32:15 AM »

warden OP? WAI  :P
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« Reply #10 on: January 25, 2013, 05:27:00 PM »

myśle wręcz przeciwnie, agi warden czyli taki pod dps będzie miał zerową przeżywalność. Teraz przy might ponad 1700 i vit 1600 dalej w reckless moge miec prawie 20% block. To sie zmieni. Znowu psują coś to działało dobrze przez rok. Czyżbu znowu mieli zrobić wardena bezużytecznym jak po U5
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« Reply #11 on: January 30, 2013, 09:41:14 AM »

Mithril Coins - nowa waluta :P
https://www.lotro.com/en/game/articles/update-10-mithril-coin-qa
Huriel
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« Reply #12 on: January 30, 2013, 09:42:34 AM »

Mithril Coins - nowa waluta :P
https://www.lotro.com/en/game/articles/update-10-mithril-coin-qa

Ach, wiedziałam, że bez tego spać nie będę mogła!
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« Reply #13 on: January 30, 2013, 12:57:54 PM »

a co jakiś liściun ma wspólnego z mithrilem? :)
Edhenor
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« Reply #14 on: January 30, 2013, 01:37:22 PM »

Dziś wieczorem rusza test server, więc jak coś nowego wyniucham dam znać.
A jednocześnie zapraszam wszystkich do testowania.

ps. Bondziu to nie liść tylko ta zapinka od elfów ;D
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